August 2019 Progress Update

Hello everyone! Here’s what we’ve been up to the past month!

99 Bugs in the Code

I’m sure everyone is aware of the old saying:

99 bugs in the code. 99 bugs in the code. Take one down, patch it around, 127 bugs in the code.

Which was more-or-less the status of the game this month. During the past month we held a play-testing stream playing through the current version of the demo, giving commentary, and finding 62 bugs. Which naturally swelled to 64+ as we proceeded to fix them all in the next coming days.

The good news? It’s 62+ bugs players didn’t find. The bad news? 62+ bugs.

In any case, we’re working on stabilizing the demo, finding weird edge cases, and making sure the game plays well. We do still get the occasional bug report from the previous demo, so we’re hoping to get everything more solid!

Ps. That play-through will be uploaded to youtube in the near-ish future.

Demo Update

So how is the current demo going? We’re still on schedule! We’re still targeting end of August/early-September!

We’re working on making a new trailer now, and gathering loads of screenshots. The downside is that we don’t have too many things to post at the moment, as we don’t want to spoil the changes we’ve made to the story. (Yes, we know we did a play test session where we spoiled everything but shhh)

So in the meantime we won’t have too much to show, but if you do want to see our slow decent into testing/bug madness Twitch is the place to go. For everyone else, we hope you’re excited to play the new demo soon!